Saturday

While I was working on the music, Spike was editing the trailer. This needed to be done in order for me to finish the music, as it needed to go with the movement and cuts in the trailer.
I put the first edit of the trailer onto my USB, in order to fit the music to it:


Using this edit, I completed the timing and beats of the music, by playing the trailer and music aside one another. This is the final edit of the music:




Day of filming
We went down to Little Green street at 5, once it had got dark. We spray-painted the claws silver, and set up the equipment. We followed
the storyboard as best we could, and I filmed. Some shots were not possible, such as the birds eye view shot, as wh
en I stood on a wall to film it, the shot was too dark. We scrapped that idea, and just got all the other shots. These shots were while we were setting up the shot of Spike being 'killed'.



Saidi came to take the stills for the poster and magazine while we were setting up shots:

Friday

Once the storyboard was complete, we needed to decide when to film, and who would be in the trailer.

(image of storyboard)

We came across a bit of difficulty with this - we were all very busy and lived in different places, so it was difficult to pick the time to film. The fact that it had to be dark to film, meant that we were even more restricted for when to film. Me and Spike decided we would film that Thursday, at 4:30/5:00. However, when the day came, after finding a killer and victim for the trailer, they both pulled out on the day. We decided to find someone else to be in it the day after, but we couldn't film then. After all these difficulties, we finally picked a day to film, with no excuses. We found a killer, but failed in finding a victim, so Spike had to fill that position. I decided I would do the filming, and Saidi would take the stills for the poster and magazine.

Wednesday

Music for trailer
I decided that I would use Logic Pro to make some scary music for the trailer. I changed it a few times, as certain samples that I chose were not in the right key, or scary enough. I thought the music should be aimed at the same audience as the film - teenagers. Drum and bass and dubstep music is popular with English teens, so I decided to use some deep bass and loud, fast drums at some points of the song. I also used an eery piano riff and some violins. After listening to some dubstep songs, such as some of Stenchman's songs, which sound quite scary at times, I made sure I used some of the conventions of these songs. The first 30 seconds of Stenchman's '2muchket' helped me a lot in making this scary song: www.youtube.com/watch?v=gzqWgGIWPvg

Monday



Font for title
On monday the 9th November, I came up with the idea of drawing up the title instead of choosing an already made font. I started doing sketches, and decided to draw the letters as fingers with claws, to go with the theme of the film. I left the sketch as a rough idea, so I could neaten it later, then scan it in to work on in photoshop.

Sunday

I joined the group I made the trailer with a while after the groups were chosen, as I changed media classes. This meant that they had already come up with an idea for the concept for their trailer, and I had come up with a concept with my previous group. As I changed groups, it was difficult to get into the flow of the project, as they had to explain everything they had come up with.A concept of the title, killer and back story was already written up: 












































Spike had already drawn up a rough storyboard for the trailer:


















The first lesson spent with my group, we drew up another draft storyboard for our trailer:



They had also previously drawn up a rough flat-plan for the film poster and magazine. It was in this lesson that we divided the tasks needed to be done. I said I wouldn't mind doing anything creative, like doing the final copy of the storyboard. I also said I could do the font for the title: 'Claws.'